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Image: CD Projekt Red After 8 years in development and numerous delays, Cyberpunk 2077 finally released last week. One of the most anticipated video game releases in 2020, it sold over 4.72 million copies on PC alone in its first 24 hours, breaking numerous sales records. Then people actually started playing the game, and the tone shifted from hype to horror. Players expected an immersive cyberpunk sci-fi world on par with developer CD Projekt Red’s beloved fantasy RPG The Witcher 3; instead, they got an unpolished game that runs poorly on the Xbox One, PlayStation 4, and modest PC hardware. But even on platforms powerful enough to play the game smoothly, Cyberpunk 2077 is teeming with bugs. A little open-world unpleasantness is normal from games as big and detailed as this one, but the game’s launch-day experience is a complete mess. CD Projekt Red has since issued an apology for Cyberpunk 2077 ’s poor launch quality, and says it is working on post-release patches to improve gameplay performance and reduce the bugs. However, the company says these patches won’t make the PS4 and Xbox One version look, “like it’s running on a high-spec PC or next-gen console, but it will be closer to that experience than it is now.” Even wilder, the developer is encouraging players to ask for refunds if they feel dissatisfied by their experience with Cyberpunk 2077. I can’t remember the last time a game developer suggested that course of action, but here we are. If […]